A Hands-On Guide to Game Creation Matthew Johnson, James A. Henley. Many of the designations used ... and Photoshop® are registered trademarks or trademarks of Adobe Systems Incorporated in the United States and/or other countries.
Learning 2D Game Development with Unity by"Matthew Johnson","James A. Henley"
The Unity Engine Tutorial for Any Game Creator ¿ Unity is now the world’s #1 game engine, thanks to its affordability, continuous improvements, and amazing global community. With Unity, you can design, code, and author your game once, and then deploy it to multiple platforms, reaching huge audiences and earning maximum returns. Learning 2D Game Development with Unity® will help you master Unity and build powerful skills for success in today’s game industry. It also includes a bonus rundown of the new GUI tools introduced in Unity’s version 4.6 beta. ¿ With this indispensable guide, you’ll gain a solid, practical understanding of the Unity engine as you build a complete, 2D platform-style game, hands-on. The step-by-step project will get you started fast, whether you’re moving to Unity from other engines or are new to game development. ¿ This tutorial covers the entire development process, from initial concept, plans, and designs to the final steps of building and deploying your game. It illuminates Unity’s newly integrated 2D toolset, covering sprites, 2D physics, game scripts, audio, and animations. Throughout, it focuses on the simplest and lowest-cost approaches to game development, relying on free software and assets. Everything you’ll need is provided. ¿ Register your book at informit.com/title/9780321957726 to access assets, code listings, and video tutorials on the companion website. ¿ Learn How To Set up your Unity development environment and navigate its tools Create and import assets and packages you can add to your game Set up game sprites and create atlas sheets using the new Unity 2D tools Animate sprites using keyframes, animation controllers, and scripting Build a 2D game world from beginning to end Establish player control Construct movements that “feel right” Set up player physics and colliders Create and apply classic gameplay systems Implement hazards and tune difficulty Apply audio and particle effects to the game Create intuitive game menus and interface elements Debug code and provide smooth error handling Organize game resources and optimize game performance Publish your game to the web for others to see and play ¿
Learning 2D Game Development with Unity
By:"Matthew Johnson","James A. Henley"
Published on 2014-12-12 by Addison-Wesley Professional
BOOKS ID : dgTVBQAAQBAJ
Ebook Title : Learning 2D Game Development with Unity
ETAG : pO1xeWMa6xg
ISBN_13 Code : 9780133523409
ISBN_10 Code : 0133523403
Book Print Type : BOOK
Rank : 31 for keyword photoshop james
Book Author :"Matthew Johnson","James A. Henley"
Publisher : Addison-Wesley Professional
Book Pages Count : 384
Print Type : BOOK
Book's Categories :"Computers"
Books Language : en
Text to Speech Access : ALLOWED_FOR_ACCESSIBILITY
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